
Roberto de Medici
Knight · Melee · Tier 3 · ID 105
Base Stats
| Base Attack PowerBaseAttack | 919 |
|---|---|
| Base DefenseBaseDefense | 1,103 |
| Base HPBaseHP | 5,860 |
| Attack SpeedBaseAttackSpeed | 45 |
| Attack RangeBaseAttackDistance | 2 |
| Movement SpeedBaseMoveSpeed | 300 |
| AccuracyBaseHitRate | 125 |
| EvasionBaseEvasion | 115 |
| Critical HitBaseCriticalRate | 5 |
| Critical DamageBaseCriticalDamage | 10 |
| Base Recovery AmountBaseRecoveryAmount | 20 |
| Unlock level | 50 |
|---|---|
| Unlock cost | |
| Sight range | 1000 |
| Basic attack | Skill 1000 · Range 3 · Targets 3 · DamageRate 100% |
Final stats (game formulas)
Base stats plus owned and equipped effects, run through the game's calcFinal_* formulas. No equipment, skills or growth included.
| AttackFinal_Attack | 919 |
|---|---|
| DefenseFinal_Defense | 1,353 |
| HPFinal_HP | 7,749.9 |
| Attack SpeedFinal_AttackSpeed | 105 0.95 s/attack · 1.05 attacks/s |
| Movement SpeedFinal_MoveSpeed | 600 |
| Attack RangeFinal_AttackDistance | 2 |
| AccuracyFinal_HitRate | 125 |
| EvasionFinal_Evasion | 115 |
| Critical HitFinal_CriticalRate | 5 |
| Critical DamageFinal_CriticalDamage | 160% |
| Natural recoveryFinal_RecoveryAmount | 20 every 10s |
| Combat PowerFinal_CP | 9,088 |
Combat power breakdown
| Component | Value | % |
|---|---|---|
| AttackFinal_Attack_CP | 1,838 | 20.2% |
| HPFinal_HP_CP | 1,550 | 17.1% |
| DefenseFinal_Defense_CP | 1,353 | 14.9% |
| CriticalFinal_Critical_CP | 1,250 | 13.8% |
| ShockFinal_Shock_CP | 941 | 10.4% |
| BurnFinal_Burn_CP | 735 | 8.1% |
| PoisonFinal_Poison_CP | 735 | 8.1% |
| EvasionFinal_Evasion_CP | 290 | 3.2% |
| Hit RateFinal_HitRate_CP | 184 | 2% |
| Attack SpeedFinal_AttackSpeed_CP | 138 | 1.5% |
| Debuff ShockFinal_DebuffShock_CP | 74 | 0.8% |
CP from base stats only: 8,118
Owned Effect
Applies as long as the character is unlocked.
Defense +250Defense_Plus
HP +1,250HP_Plus
Equipped Effect
Applies only while this character is the active one.
HP +9%HPPer_Plus
Lightning Hit +14ShockRate_Plus
Lightning Damage +11%ShockDamage_Plus
Shock 5DebuffShock_Plus
Class skills · Knight
Moon Cleave
Active · Unlock level 1 · Cooldown 20sDeals 250% damage.
Formation Flame
Active · Unlock level 5 · Cooldown 26sDeals 190% damage and reduces the target's Attack by 6% and Attack Speed by 3% for 10 seconds.
Divine Spear
Active · Unlock level 25 · Cooldown 24sDeals 210% damage and reduces the target's Critical Hit by 3 and Crit Damage by 7% for 10 seconds.
Moon Slash
Active · Unlock level 35 · Cooldown 25sDeals 270% damage and Stuns the target by 100% for 1 seconds.
Shield Charge
Active · Unlock level 55 · Cooldown 25sDeals 250% damage and reduces Damage Taken by 6% for 10 seconds.
Earth Smash
Active · Unlock level 75 · Cooldown 30sDeals 280% damage in a wide area and reduces the target's Defense by 12%.
Boiling Blood
Active · Unlock level 85 · Cooldown 30sConsumes 10% HP and increases Attack by 8% for 10 seconds.
High-Speed Flurry
Active · Unlock level 1 · Cooldown 25sDeals 220% damage and increases Defense by 12% for 10 seconds.
Barricade
Active · Unlock level 15 · Cooldown 24sDeals 210% damage and increases Block by 12 for 10 seconds.
Godslayer Spear
Active · Unlock level 35 · Cooldown 22sDeals 230% damage and increases Lightning Hit by 3 and Lightning Damage by 7% for 10 seconds.
Titan's Fist
Active · Unlock level 45 · Cooldown 20sDeals 220% damage and increases Boss Damage by 7% for 10 seconds.
Time Reversal
Active · Unlock level 65 · Cooldown 28sDeals 180% damage and reduces the cooldown of all your skills by 1 seconds.
Vanguard
Active · Unlock level 75 · Cooldown 32sDeals 270% damage and creates a Shield equal to 270% of your Max HP for 3 seconds.
Lightning Armor
Active · Unlock level 95 · Cooldown 30sDeals 250% damage to nearby enemies. For 20 seconds, when Lightning triggers, Damage Taken is reduced by 1% for 5 seconds. (Max 5 stacks)
Fighting Spirit
Passive · Unlock level 5When using a skill, there is a 10% chance to increase Attack by 16% for 5 seconds.
Thunderbolt
Passive · Unlock level 45Increases Lightning Damage by 21% for 5 seconds every 10 seconds.
Vitality
Passive · Unlock level 25Performs first aid every 20 seconds, restoring 1% HP.
Fierce Assault
Passive · Unlock level 55Increases Attack by 16% when the enemy is Stunned. (Cannot be stacked)
Lightning Boost
Passive · Unlock level 75When dealing Lightning Damage, increases Attack by 16% for 2 seconds. (Cannot be stacked)
Pursuit
Passive · Unlock level 85Increases Movement Speed by 5% for 5 seconds after defeating an enemy. (Cannot be stacked)
Battle Spirit
Passive · Unlock level 95At the start of battle, increases Attack by 5%, Attack Speed by 2%, and Movement Speed by 2% for 10 seconds.
Fortitude
Passive · Unlock level 25Increases Block by 16 for 3 seconds after attacking the same target 5 times.
Endurance
Passive · Unlock level 15Increases Defense by 16% while Stunned.
Shield of Conviction
Passive · Unlock level 5Reduces damage taken by 8% for 5 seconds every 10 seconds.
Perfect Defense
Passive · Unlock level 35When blocking, reduces Damage Taken by 8% for 3 seconds. (Cannot be stacked)
Life Drain
Passive · Unlock level 65When HP falls below 30%, restores 5% HP. (Once per battle)
Survival Instinct
Passive · Unlock level 85Increases Block by 16 for 10 seconds when HP falls below 50%.
Immortality
Passive · Unlock level 95Becomes invincible for 1.2 seconds when HP falls to 10% or below. (Once per battle)
Iron Wall Defense
Passive · Unlock level 5Increases Defense by 8%.
Tough Body
Passive · Unlock level 15Increases HP by 8%.
Deflect
Passive · Unlock level 35Increases Block by 8.
Lethal Lightning
Passive · Unlock level 45Increases Lightning Hit by 5.
Swiftness
Passive · Unlock level 55Increases Shock Hit by 5.
Healing Touch
Passive · Unlock level 65Increases Natural Recovery by 21.
Artisan's Armor
Passive · Unlock level 85Reduces Damage Taken by 4%.
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