Server-wide boss content. Cerberus scales across 100 levels; your total damage decides league placement and rewards.
You can take on a powerful World Boss and compete in the rankings against other players. Rankings are settled every day at midnight, and reaching the top ranks of your current league lets you promote to the next league. You can claim a league participation reward once, based on the damage you dealt to the World Boss.
The run lasts 60 seconds. Each time the boss dies it evolves into the next level at full HP, so total damage across every level is what the league ranks; the highest level killed is your clear level.
Stack Boss Damage +%, enough Accuracy against the boss's Evasion, and Crit Damage above its Crit Resistance; the level panel shows the HIT required.
Rankings settle daily at midnight; the season lasts 4 days and resets on Monday. The top 30% of a league promote and the bottom 40% demote.
The league participation reward is Unlock Stones, claimable once per season; the amount depends on your league tier (see Rank rewards).
What the numbers say
From Lv.1 to Lv.100, HP grows ×35,597, ATK ×4,539 and DEF ×35,596. Growth steepens after Lv.50: HP jumps ×2.45 between Lv.50 and Lv.60.
Lightning, Fire and Poison hit bonuses reach +399.3 and their damage bonuses +768.9 at Lv.100: elemental resistance and Crit Resistance become the key defensive stats.
At the same level the Raid boss has 80% of the World Boss HP and 88.9% of its ATK; all resistances are identical.
Boss scaling by level 100 boss levels
Cerberus has one Monster_table row per level (group 600000). Drag the slider to read the exact stats, resistances and kill reward of any level.
Client rule (DeathRuleMonsterEvolve): when the boss's HP reaches 0 it instantly evolves into the next level at full HP, in the same run. Total damage across all levels is ranked, and the highest level killed is your clear level, so the DPS figures here use the cumulative HP of every level up to the selected one. League_table.DailyRewardID for this content (the client's updatePlayReward); amounts per league tier are listed under Rank rewards. Monster_table.RewardItemID is not read by the client and is not shown here.
Reward shown by the clientUnlock StoneRank rewards
Damage Taken −576.2% at this level is subtracted from your Damage +% bonuses before the multiplier: bring more than 576.2% Damage +, or the bonus is fully cancelled.
Skill 1210010 Active · Cooldown 8s · Cast delay 3s · Range 2
ID
Activation
Target
Trigger
Effect
Duration
1210011
Instant
EnemyOn successful hit
—
DamageRate 350% · 100%
None
Subjugator's Contract Battle pass
Shop_table StoreType WorldBossPass. The stats apply while the contract is owned, and the client also unlocks the Skip feature for this content. World Boss Skip feature unlocked