Alliance boss content. Dark Knight Sky scales across 100 levels; the damage you deal feeds personal leagues and the alliance ranking.
You can take on Raids and compete in the rankings against other players. Rankings are settled every day at midnight, and reaching the top ranks of your current league lets you promote to the next league. You can claim a league participation reward once, based on the damage you dealt in the Raid.
Select an alliance first: the client refuses entry without one, and alliances cannot be changed during the raid season.
Survival matters more than in World Boss: the skill stuns and Stun Rate grows every level, so Stun Resistance and DEF protect your damage uptime.
Personal leagues rank total damage over a 3-day season that resets on Friday; the alliance ranking awards temporary Machina to the top alliance.
Use the level panel to see how much cumulative damage a target clear level needs within 60 seconds; the league participation reward is Training Tokens, scaled by league tier.
What the numbers say
From Lv.1 to Lv.100, HP grows ×35,597, ATK ×4,539 and DEF ×35,596. Growth steepens after Lv.50: HP jumps ×2.45 between Lv.50 and Lv.60.
Stun chance bonus reaches 100% at Lv.100 and the 350% skill applies a stacking 3-second Stun: Stun Resistance is the key survival stat.
At the same level the Raid boss has 80% of the World Boss HP and 88.9% of its ATK; all resistances are identical.
Boss scaling by level 100 boss levels
Dark Knight Sky has one Monster_table row per level (group 700000). Drag the slider to read the exact stats, resistances and kill reward of any level.
Client rule (DeathRuleMonsterEvolve): when the boss's HP reaches 0 it instantly evolves into the next level at full HP, in the same run. Total damage across all levels is ranked, and the highest level killed is your clear level, so the DPS figures here use the cumulative HP of every level up to the selected one. League_table.DailyRewardID for this content (the client's updatePlayReward); amounts per league tier are listed under Rank rewards. Monster_table.RewardItemID is not read by the client and is not shown here.
Damage Taken −576.2% at this level is subtracted from your Damage +% bonuses before the multiplier: bring more than 576.2% Damage +, or the bonus is fully cancelled.
Skill 1310010 Active · Cooldown 8s · Cast delay 3s · Range 2
ID
Activation
Target
Trigger
Effect
Duration
1310011
Instant
EnemyOn successful hit
—
DamageRate 350% · 100%
None
1310012
Instant
EnemyOn activation
—
Stun
3sstacks
Expedition Contract Battle pass
Shop_table StoreType RaidPass. The stats apply while the contract is owned, and the client also unlocks the Skip feature for this content. Raid Skip feature unlocked