Farming simulator
Find a stage worth your time. Compare Gold and EXP using your own clear time or effective DPS.
How to read these results
Base Gold and EXP include stage and boss rewards. Bonuses, random drops, offline rewards and failed runs are excluded. Session totals count completed clears only; hourly rates are long-run averages.
Timing method
Estimated combat time = (average listed mob HP × required kills + boss HP) ÷ effective DPS. Mob types are weighted equally because spawn probabilities are unavailable. Measured mode calibrates DPS from your current stage; other stages remain estimates. Defense, AoE, skill cycles and survival can change actual performance. Validate recommendations in-game.